List of popular bugs:
Fixed: app crash after integrating Admob to Unity project
Fixed: Unity Gradle Build failure
Fixed: Could not resolve all files for configuration ‘:launcher:releaseRuntimeClasspath’.
More debugging tips:
Debugging in Unity can sometimes be challenging, but with the right approach, it becomes manageable. Here are some tips for effective debugging in Unity:
Use Debug.Log Statements
- Basic Logging: Use
Debug.Log()
,Debug.LogWarning()
, andDebug.LogError()
to print messages, warnings, and errors to the Unity Console. This helps track the flow of execution and the state of variables. - Variable Monitoring: Print variable values at different points in your code to monitor changes and ensure they are what you expect.
Debug.Log("Player Health: " + playerHealth);
Check Console for Errors
- Console Warnings/Errors: Regularly check the Unity Console for any warnings or errors. They often give clues about issues like null references, missing components, or incorrect setups.
- Stack Trace: Use the stack trace in the Console to trace back to the source of the error.
Use the Scene View and Inspector
- Scene View Monitoring: While the game is running, use the Scene view to monitor object positions, states, and interactions in real-time.
- Inspector Debugging: Use the Inspector to view and modify component properties during runtime to test different scenarios and fix issues.
Test in Play Mode
- Isolate Issues: Test your game in Play mode frequently to catch issues early. Break down complex problems by isolating parts of your game and testing them individually.
- Use Time Scale: Adjust the
Time.timeScale
to slow down or speed up your game, which helps in observing and debugging timing-related issues.
Time.timeScale = 0.5f; // Slow down time to half speed
Check Project Settings
- Layers and Tags: Ensure that your project settings, like Layers and Tags, are correctly configured. Misconfigured settings can lead to issues with collisions, input, and object identification.
- Physics and Input Settings: Double-check your Physics settings, like collision matrices, and Input settings, to ensure they align with your game’s logic.
Take Breaks and Stay Organized
- Break Down Problems: When debugging, break down complex problems into smaller parts, and tackle them one by one.
- Document Findings: Keep notes of what you’ve tried and what you’ve discovered during debugging sessions to avoid repeating steps and to keep your approach organized.
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