You are a tiny statistician-adventurer exploring the magical world of Probability Quest. The world is divided into two big regions:
- The Discrete Isles (early levels)
- The Continuous Continents (later levels)
Act 1 – Discrete Isles
- Bernoulli / Coin Flip Island
- Discrete Uniform Meadow
- Binomial Archipelago (Part 1: small n)
- Binomial Archipelago (Part 2: larger n and shape changes)
- Geometric Island (waiting for first success)
- Negative Binomial Valley (waiting for r successes)
- Poisson Forest (counting rare events)
- Hypergeometric Mines (sampling without replacement)
- Multinomial Marketplace
- Discrete Boss: “The Counting King” (mix of several discrete distributions)
Act 2 – Continuous Continents
11. Uniform Plains
12. Exponential Rapids
13. Normal Mountain Range – Base Camp (introduction to the bell curve)
14. Normal Mountain Range – Peak (mean & standard deviation control)
15. Normal Mountain Range – Empiric Ridge (68-95-99.7 rule)
16. Student’s t Foothills
17. Chi-Square Hills
18. F-Distribution Cliffs
19. Gamma & Beta Valleys
20. Continuous Boss: “The Curve Colossus” (mix of continuous distributions + Central Limit Theorem challenge)
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